The are numerous topics to discover in the documentation for unreal engine. These include:
Essentials: Lighting Basics, Light Mobility, Types of Lights, Lighting Quick Start Guide, Shadow Casting
Precomputed Lighting: Static Lights, Stationary Lights, Lightmass Global Illumination, Reflective Environment, Indirect Lighting Cache, Lightmass Portals, Precomputed Lighting Scenarios, Volumetric Lightmaps
Dynamic Lighting: RayTraced Distance Field Soft Shadows, Movable Lights, Distance field Ambient Occlusion, Light Functions, Light Propagation Volumes, Capsule Shadows, Mesh Distance Fields, Contact Shadows
General: Ambient Cubemaps, Ambient Occlusion, Bump Mapping w/o Tangent Space, IES Light Profiles, Light Shafts, Lit Translucency, Volumetric Fog
Comments