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Documentation on lighting in Unreal Engine

  • Writer: Fiachra MacAllister
    Fiachra MacAllister
  • May 14, 2019
  • 1 min read

The are numerous topics to discover in the documentation for unreal engine. These include:


Essentials: Lighting Basics, Light Mobility, Types of Lights, Lighting Quick Start Guide, Shadow Casting


Precomputed Lighting: Static Lights, Stationary Lights, Lightmass Global Illumination, Reflective Environment, Indirect Lighting Cache, Lightmass Portals, Precomputed Lighting Scenarios, Volumetric Lightmaps


Dynamic Lighting: RayTraced Distance Field Soft Shadows, Movable Lights, Distance field Ambient Occlusion, Light Functions, Light Propagation Volumes, Capsule Shadows, Mesh Distance Fields, Contact Shadows


General: Ambient Cubemaps, Ambient Occlusion, Bump Mapping w/o Tangent Space, IES Light Profiles, Light Shafts, Lit Translucency, Volumetric Fog

 
 
 

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