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ModelingTrees

Many attempts at modelling trees were made. Primitive shapes were utilised and shaped through extrusions. textural impressions on limbs...

Photogrametry

Photogrametry could be described as pointillist. It is a method of capturing upwards of 70 photographs of an object and compiling them...

Lighting in Unreal engine

Lighting inside of Unreal Engine is hard. Not only are there literally hundreds of options for controlling lighting, but there...

Documentation on lighting in Unreal Engine

The are numerous topics to discover in the documentation for unreal engine. These include: Essentials: Lighting Basics, Light Mobility,...

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